When the Evertree falls under a mysterious curse, the elders fear that without a rare potion it will surely die. Now an unlikely group of fledgling Mages must journey to the Sky Tower of Ae’ruim to recover the potion and heal the Evertree. In order to accomplish this seemingly impossible task, they must test their magic against four increasingly difficult locations before facing the evil that awaits within Ae’ruim's spiraling chambers, in a final battle of arcane sorcery!
Mageling is a “dice activation” game in which 1-4 players use a set of custom Rune Dice to acquire and activate magical scrolls that they collect on their journey. Players must choose these scrolls wisely as there are many forms of magic to explore: delve into the world of Dream to draw upon visions and spirits from the nexus; commune with the wisdom of Hedge to harness strange magical creatures; master Death to haunt your opponents; bring order to runes through Divination; or open your mind to the mysterious path of Aether to merge all five schools of magic into one devastating confluence of energy. Whichever path you choose, you must learn to adapt to the shifting magic of the nexus. Now go forth and find the power within!